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Forge of empires tavern silver no way to spend
Forge of empires tavern silver no way to spend





forge of empires tavern silver no way to spend

However, to the lady's question, they should have (should fix if they broke it) an option where a player can skip a task and get a new one in its place.

forge of empires tavern silver no way to spend

While some event quests that call for a tavern visit or silver can take about 2 days (if I am lucky to slip in and sit, and hopefully they will empty so I can go in again), dailies that call for such would be impossible unless you get real lucky and collect the max amount of tavern silver from a visit and be proactive to join once a tavern seat is open (and be lucky to get tavern silver), to which I somehow do get lucky at times. Some of us just have our own fancies.Īside from that, I had to remove a lot of dead weight (thanks to Inno's online time feature) that my list went from 70 to just 25 that are active (and it will go down further since some I had added upon their request had been in hiding since that first day).

forge of empires tavern silver no way to spend

Restrict availability of "rare items" to specific periods.Ī Game Room to feature the lotteries, wheel of fortunes and other randomizing gizmos that are normally found during game events.Click to expand.HEY! I play by myself, sometimes, on certain games that would require a multiplayer online play. Make it expensive enough to make the purchase rare. Limit the number of "rare" items available to a Tavern Owner. Entry to the Game room could be conditional (on number of Encounters attempted in the Guild Expedition for example). He would be allowed once a day (to be adjusted). The incentive for a Tavern Owner to run games would be to accumulate more Silver, to be spent "gaming" in his friend's taverns.Ī Tavern Visitor would purchase a Game Room entry ticket with Silver. The "profits" generated in the Game Room would go to the Tavern Owner, with a percentage "tax" paid to Inno. Some of the prizes could be rare items (for example Buildings offered during past events) and the Tavern Owner could "advertise" in the Tavern Room that such an item is available in his Game Room. The prizes offered would be purchased by the Tavern owner with Tavern Silver. Each game would be purchased/unlocked by the Tavern Owner with Tavern Silver.

forge of empires tavern silver no way to spend

In that room, there could be several games offered, modeled after the games from the various Events (the wheel of the Summer Event for example). It could be unlocked after Research called "Gambling and Statistics" in the Tech tree. I imagine a new tab on the same level as Tavern Room and Tavern Shop, it could be called Game Room. Boosts are useful when you need them, but in "normal times", it's difficult to spend Tavern Silver. Have you Checked the Ideas section for the same idea posted by someone else? Is this idea similar to one that has been previously suggested?ĭid a search, didn't come up with anything similar.Ī lot of players are getting frustrated by a large amount of Tavern Silver in their account, and nothing to be done with it. Create a new room in the Friend's Tavern called "The Game Room".







Forge of empires tavern silver no way to spend